ReC98/th03/hiscore/regist.cpp

117 lines
2.7 KiB
C++

#pragma option -zPgroup_01
extern "C" {
#include "platform.h"
#include "x86real.h"
#include "pc98.h"
#include "planar.h"
#include "master.hpp"
#include "th01/rank.h"
#include "th03/common.h"
#include "th03/score.h"
#include "th03/playchar.hpp"
#include "th03/resident.hpp"
#include "th03/sprites/regi.h"
#include "th03/formats/cdg.h"
#include "th03/formats/pi.hpp"
}
#include "th03/formats/scoredat.hpp"
#include "th03/formats/score_ld.cpp"
#include "th03/formats/score_es.cpp"
static const int PLACE_NONE = -1;
void near regist_load_and_put_initial(void)
{
enum {
RANK_IMAGE_W = 320,
RANK_IMAGE_H = 88,
};
extern unsigned char near *rank_image_fn;
extern const char regib_pi[];
extern const char regi2_bft[];
extern const char regi1_bft[];
palette_black();
graph_accesspage(0);
graph_showpage(0);
pi_load_put_8_free(0, regib_pi);
// Kind of assumes that we only show this screen once for the lifetime of
// the process.
rank_image_fn[3] += resident->rank;
cdg_load_single(0, rank_image_fn, 0);
cdg_put_8((RES_X - RANK_IMAGE_W), (RES_Y - RANK_IMAGE_H), 0);
cdg_free(0);
super_entry_bfnt(regi2_bft);
super_entry_bfnt(regi1_bft);
graph_copy_page(1);
graph_accesspage(0);
}
inline int score_digit_as_regi(int digit) {
return (REGI_0 + resident->score_last[0].digits[digit]);
}
int near regist_score_enter_from_resident(void)
{
int place;
int shift;
int c;
for(place = 0; place < SCOREDAT_PLACES; place++) {
for(c = (SCORE_DIGITS - 1); c >= 0; c--) {
if(score_digit_as_regi(c) > hi.score.score[place][c + 1]) {
goto found;
} else if(score_digit_as_regi(c) < hi.score.score[place][c + 1]) {
break;
}
}
}
if(place == SCOREDAT_PLACES) {
return PLACE_NONE;
}
found:
if(place < (SCOREDAT_PLACES - 1)) {
for(shift = (SCOREDAT_PLACES - 2); shift >= place; shift--) {
for(c = 0; c < SCOREDAT_NAME_LEN; c++) {
hi.score.name[shift + 1][c] = hi.score.name[shift][c];
}
for(c = 0; c < sizeof(hi.score.score[0]); c++) {
hi.score.score[shift + 1][c] = hi.score.score[shift][c];
}
hi.score.stage[shift + 1] = hi.score.stage[shift];
hi.score.playchar[shift + 1] = hi.score.playchar[shift];
}
}
for(c = 0; c < SCOREDAT_NAME_LEN; c++) {
hi.score.name[place][c] = REGI_ASCII(' ');
}
for(c = 1; c < (SCORE_DIGITS + 1); c++) {
hi.score.score[place][c] = REGI_DIGIT(
resident->score_last[0].digits[c - 1]
);
}
hi.score.score[place][0] = static_cast<regi_patnum_t>(
REGI_3 - resident->rem_credits
);
if(resident->story_stage == STAGE_ALL) {
hi.score.stage[place] = REGI_ALL;
} else {
hi.score.stage[place] = REGI_DIGIT(resident->story_stage);
}
hi.score.playchar[place].v = (resident->playchar_paletted[0].char_id() + 1);
return place;
}