.. |
core
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
end
|
[Maintenance] Decide on a consistent place for file-wide `#pragma`s
|
2020-10-01 16:35:56 +02:00 |
formats
|
[Maintenance] [th01] Reorder shared .BOS code
|
2020-10-13 21:34:24 +02:00 |
hardware
|
[Decompilation] [th01] Reimu's animations: Byte-aligned overlapped blitting
|
2020-10-13 21:36:07 +02:00 |
hiscore
|
[Maintenance] Declare distinct types for pixel and VRAM sizes
|
2020-08-28 14:53:33 +02:00 |
main
|
[Decompilation] [th01] Setting the default stage palette
|
2020-10-13 21:48:54 +02:00 |
math
|
[Maintenance] [th01] Add separate functions for polar coordinate calculation
|
2020-09-28 12:43:29 +02:00 |
snd
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
sprites
|
[Reverse-engineering] [th01] Shootout lasers: Hardcoded sprites
|
2020-10-06 13:52:22 +02:00 |
common.h
|
[Decompilation] [th01] HUD: Stage number rendering
|
2020-07-27 17:23:06 +02:00 |
fuuin_01.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
fuuin_02.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
fuuin_04.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
fuuin_05.c
|
[C decompilation] [th01] VSync interrupt handler
|
2015-09-05 22:33:07 +02:00 |
fuuin_06.c
|
[Maintenance] [th01] Move ztext.c to the hardware/ directory
|
2020-03-03 13:08:33 +01:00 |
fuuin_07.c
|
[Decompilation] [th01] Game init and exit functions
|
2020-03-03 13:12:00 +01:00 |
fuuin_08.cpp
|
[Decompilation] [th01] Blocking palette fade-ins from a custom start color
|
2020-01-14 21:47:17 +01:00 |
fuuin_09.c
|
[Decompilation] [th01] graph_printf_fx
|
2020-01-14 22:08:44 +01:00 |
fuuin_10.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
fuuin_11.cpp
|
[Maintenance] Rename the EGC implementation files a bit
|
2020-09-28 13:06:11 +02:00 |
fuuin_12.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
fuuin_13.c
|
[Maintenance] [th01] Move MDRV2 files to a separate `snd/` directory
|
2020-06-13 21:15:30 +02:00 |
grpinv32.cpp
|
[Decompilation] [th01] 32×32 square inversion on a single bitplane
|
2020-09-28 13:05:07 +02:00 |
main_01.cpp
|
[Maintenance] Decide on __asm as the keyword for inline assembly
|
2020-06-21 22:18:00 +02:00 |
main_01_.cpp
|
[Decompilation] [th01] Setting the default stage palette
|
2020-10-13 21:48:54 +02:00 |
main_02.c
|
[Decompilation] [th01] frame_delay
|
2019-11-18 21:29:43 +01:00 |
main_03.c
|
[C decompilation] [th01] VSync interrupt handler
|
2015-09-05 22:33:07 +02:00 |
main_04.c
|
[Maintenance] [th01] Move ztext.c to the hardware/ directory
|
2020-03-03 13:08:33 +01:00 |
main_05.c
|
[Decompilation] [th01] Game init and exit functions
|
2020-03-03 13:12:00 +01:00 |
main_06.cpp
|
[Decompilation] [th01] Blocking palette fade-ins from a custom start color
|
2020-01-14 21:47:17 +01:00 |
main_07.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
main_08.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
main_09.cpp
|
[Maintenance] Decide on a consistent place for file-wide `#pragma`s
|
2020-10-01 16:35:56 +02:00 |
main_12.c
|
[C decompilation] [th01/op] [th01/reiiden] Random resident structure stuff
|
2015-03-07 17:43:39 +01:00 |
main_13.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
main_13_.cpp
|
[Decompilation] [th01] Reimu's animations: Byte-aligned overlapped blitting
|
2020-10-13 21:36:07 +02:00 |
main_14.cpp
|
[Maintenance] Fix vector creation function declarations and calls
|
2020-07-12 15:22:50 +02:00 |
main_15.cpp
|
[Decompilation] [th01] Shootout lasers: Spawn function
|
2020-10-06 14:16:40 +02:00 |
main_16.c
|
[Maintenance] [th01] Move MDRV2 files to a separate `snd/` directory
|
2020-06-13 21:15:30 +02:00 |
main_19.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
main_20.cpp
|
[Decompilation] [th01] Reimu's animations: .BOS load function
|
2020-10-13 21:15:19 +02:00 |
main_21.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
main_23.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
main_25.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
main_27.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
main_30.cpp
|
[Decompilation] [th01] 16-bit integer to string conversion
|
2020-07-27 17:22:16 +02:00 |
main_38.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
op_01.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
op_02.c
|
[Decompilation] [th01] frame_delay
|
2019-11-18 21:29:43 +01:00 |
op_03.c
|
[C decompilation] [th01] VSync interrupt handler
|
2015-09-05 22:33:07 +02:00 |
op_04.c
|
[Maintenance] [th01] Move ztext.c to the hardware/ directory
|
2020-03-03 13:08:33 +01:00 |
op_05.c
|
[Decompilation] [th01] Game init and exit functions
|
2020-03-03 13:12:00 +01:00 |
op_06.cpp
|
[Decompilation] [th01] Blocking palette fade-ins from a custom start color
|
2020-01-14 21:47:17 +01:00 |
op_07.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
op_08.c
|
[Decompilation] [th01] graph_printf_fx
|
2020-01-14 22:08:44 +01:00 |
op_09.cpp
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
op_10.c
|
[C decompilation] [th01/op] [th01/reiiden] Random resident structure stuff
|
2015-03-07 17:43:39 +01:00 |
op_11.c
|
[Maintenance] [th01] Move MDRV2 files to a separate `snd/` directory
|
2020-06-13 21:15:30 +02:00 |
op_12.cpp
|
[Maintenance] [th01] Correctly declare the packfile functions in C land
|
2020-03-18 20:33:53 +01:00 |
ranks.h
|
[Reverse-engineering] [th04/th05] Resident structure
|
2020-01-03 21:43:43 +01:00 |
resstuff.c
|
[Build] [th01] Move the -Z and -3 options onto the command line
|
2020-10-06 13:27:33 +02:00 |
score.h
|
[Maintenance] Define the number of score digits in a consistent place
|
2020-07-27 17:09:07 +02:00 |
th01.h
|
[Decompilation] [th01] HUD: Life and bomb count rendering
|
2020-07-27 17:20:29 +02:00 |
th01.inc
|
[Decompilation] [th01] FUUIN.EXE resident structure data retrieval
|
2020-05-25 15:22:53 +02:00 |
zunsoft.c
|
[Maintenance] Consistently express angle literals in signed hex format
|
2020-10-02 14:48:54 +02:00 |