ReC98/th05/main/player
nmlgc 8098b62285 [Reverse-engineering] [th05] Aiming to the player
Yes, this only became a dedicated function in TH05, probably due to all
the custom bullet types.

Part of P0086, funded by [Anonymous] and Blue Bolt.
2020-04-15 21:34:19 +02:00
..
angle.asm [Reverse-engineering] [th05] Aiming to the player 2020-04-15 21:34:19 +02:00
hitshot_from.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
hitshot_from[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
hitshots[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
player.h [Reverse-engineering] [th05] Aiming to the player 2020-04-15 21:34:19 +02:00
shot.hpp [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
shot_types.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
shots_add.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
speed[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00