.. |
hardware
|
[Decompilation] [th01] Palette fades from and to white and black
|
2020-03-03 13:04:49 +01:00 |
fuuin_05.c
|
[C decompilation] [th01] VSync interrupt handler
|
2015-09-05 22:33:07 +02:00 |
fuuin_06.c
|
[C decompilation] [th01] Text mode functions
|
2015-03-11 23:29:58 +01:00 |
fuuin_08.cpp
|
[Decompilation] [th01] Blocking palette fade-ins from a custom start color
|
2020-01-14 21:47:17 +01:00 |
fuuin_09.c
|
[Decompilation] [th01] graph_printf_fx
|
2020-01-14 22:08:44 +01:00 |
fuuin_11.c
|
[Maintenance] Fix any whitespace issues in our own code
|
2015-09-07 15:44:48 +02:00 |
fuuin_12.c
|
[C decompilation] [th01/fuuin] Slow 2x VRAM region scaling
|
2015-03-09 17:58:30 +01:00 |
fuuin_13.c
|
[Maintenance] Fix #include syntax for mdrv2.c
|
2019-11-24 12:45:08 +01:00 |
grps2xsc.c
|
[Maintenance] Define VRAM access macros for arbitrary bit counts
|
2020-01-14 22:09:51 +01:00 |
main_02.c
|
[Decompilation] [th01] frame_delay
|
2019-11-18 21:29:43 +01:00 |
main_03.c
|
[C decompilation] [th01] VSync interrupt handler
|
2015-09-05 22:33:07 +02:00 |
main_04.c
|
[C decompilation] [th01] VSync interrupt handler
|
2015-09-05 22:33:07 +02:00 |
main_06.cpp
|
[Decompilation] [th01] Blocking palette fade-ins from a custom start color
|
2020-01-14 21:47:17 +01:00 |
main_12.c
|
[C decompilation] [th01/op] [th01/reiiden] Random resident structure stuff
|
2015-03-07 17:43:39 +01:00 |
main_13.c
|
[Maintenance] [th01] Don't #define away master.lib's graph_accesspage() macro
|
2020-01-14 21:49:38 +01:00 |
main_14.c
|
[C decompilation] [th01/reiiden] 2D vector construction
|
2015-03-13 23:03:39 +01:00 |
main_16.c
|
[Maintenance] Fix #include syntax for mdrv2.c
|
2019-11-24 12:45:08 +01:00 |
mdrv2.c
|
[Decompilation] Add a separate segment type
|
2019-12-17 23:26:59 +01:00 |
mdrv2[data].asm
|
[Decompilation] [th01] mdrv2_resident
|
2019-11-04 22:14:10 +01:00 |
op_02.c
|
[Decompilation] [th01] frame_delay
|
2019-11-18 21:29:43 +01:00 |
op_03.c
|
[C decompilation] [th01] VSync interrupt handler
|
2015-09-05 22:33:07 +02:00 |
op_04.c
|
[C decompilation] [th01] Text mode functions
|
2015-03-11 23:29:58 +01:00 |
op_06.cpp
|
[Decompilation] [th01] Blocking palette fade-ins from a custom start color
|
2020-01-14 21:47:17 +01:00 |
op_08.c
|
[Decompilation] [th01] graph_printf_fx
|
2020-01-14 22:08:44 +01:00 |
op_10.c
|
[C decompilation] [th01/op] [th01/reiiden] Random resident structure stuff
|
2015-03-07 17:43:39 +01:00 |
op_11.c
|
[Maintenance] Fix #include syntax for mdrv2.c
|
2019-11-24 12:45:08 +01:00 |
op_12.cpp
|
[C decompilation] [th01/op] Archive functions
|
2015-03-05 23:12:14 +01:00 |
pf.asm
|
[C decompilation] [th01/op] Archive functions
|
2015-03-05 23:12:14 +01:00 |
pf.cpp
|
[Decompilation] Finally declare <stdint.h> types
|
2019-12-17 23:26:58 +01:00 |
pf[bss].asm
|
[C decompilation] [th01/op] Archive functions
|
2015-03-05 23:12:14 +01:00 |
pf[data].asm
|
[C decompilation] [th01/op] Archive functions
|
2015-03-05 23:12:14 +01:00 |
player_is_hit[bss].asm
|
[Reverse-engineering] [th01/th02/th04/th05] Player hit flag
|
2018-12-15 22:57:36 +01:00 |
ranks.h
|
[Reverse-engineering] [th04/th05] Resident structure
|
2020-01-03 21:43:43 +01:00 |
resstuff.c
|
[Maintenance] Use the same resident structure pointer name for every game
|
2020-01-03 21:26:10 +01:00 |
th01.h
|
[Decompilation] [th01] Restorable line drawing
|
2020-01-14 22:12:08 +01:00 |
th01.inc
|
[Maintenance] Remove all dependencies on Borland C++ run-time source headers
|
2020-02-23 17:53:18 +01:00 |
ztext.c
|
[Decompilation] Finally declare <stdint.h> types
|
2019-12-17 23:26:58 +01:00 |
ztext[data].asm
|
[C decompilation] [th01] Text mode functions
|
2015-03-11 23:29:58 +01:00 |
zunsoft.c
|
[C decompilation] [th01/reiiden] 2D vector construction
|
2015-03-13 23:03:39 +01:00 |