ReC98/th04/player
nmlgc 3d7211b128 [Position independence] Remaining motion structures and comparisons
Part of P0059, funded by [Anonymous] and -Tom-.
2019-11-18 22:21:29 +01:00
..
invalidate.asm [Maintenance] Add an underscore to the player_pos variable 2019-11-18 22:21:15 +01:00
move.asm [Maintenance] Add an underscore to the player_pos variable 2019-11-18 22:21:15 +01:00
option[bss].asm [Reverse-engineering] [th04/th05] Player option position 2019-09-24 21:57:35 +02:00
player.h [Position independence] Remaining motion structures and comparisons 2019-11-18 22:21:29 +01:00
player.inc [Position independence] Remaining motion structures and comparisons 2019-11-18 22:21:29 +01:00
pos[bss].asm [Maintenance] Add an underscore to the player_pos variable 2019-11-18 22:21:15 +01:00
pos_update_and_clamp.asm [Reverse-engineering] [th04/th05] Player position clamping 2019-11-18 22:21:23 +01:00
render.asm [Maintenance] Add an underscore to the player_pos variable 2019-11-18 22:21:15 +01:00
shot_levels[data].asm [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00
shot_velocity.asm [Reverse-engineering] [th04/th05] Setting the player shot velocity 2019-10-14 23:41:52 +02:00
shot_velocity[data].asm [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00
shots[bss].asm [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00
shots_add.asm [Maintenance] Add an underscore to the player_pos variable 2019-11-18 22:21:15 +01:00
shots_add[bss].asm [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00