ReC98/th01/math
nmlgc 7c4d31c02b [Decompilation] [th05] Line sets: Rendering
With all the memmove()-style shifting of individual lines, there's
probably a point to reserving 20 lines per set, but only ever rendering
4 of them. We'll see once I get to decompile all of these functions.

Part of P0110, funded by [Anonymous] and Blue Bolt.
2020-08-19 20:10:08 +02:00
..
area.hpp [Maintenance] Turn the left/right/top/bottom area structure into a template 2020-08-16 21:40:35 +02:00
area.inc [Maintenance] Turn the left/right/top/bottom area structure into a template 2020-08-16 21:40:35 +02:00
overlap.hpp [Maintenance] Add generic overlap test macros for collision detection 2020-07-12 16:02:04 +02:00
subpixel.hpp [Decompilation] [th05] Line sets: Rendering 2020-08-19 20:10:08 +02:00
subpixel.inc [Maintenance] Declare the "no valid point" constant (-999) in a single place 2020-08-19 19:32:37 +02:00
vector.cpp [Maintenance] Fix vector creation function declarations and calls 2020-07-12 15:22:50 +02:00
vector.hpp [Maintenance] Fix vector creation function declarations and calls 2020-07-12 15:22:50 +02:00
wave.hpp [Decompilation] [th01] Boss entities: Wavy blitting 2020-08-12 18:01:33 +02:00