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2_explode_big.asm
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[Maintenance] [th04/th05] Remove `extern "C"` from more areas of code
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2022-03-26 20:44:54 +01:00 |
2_explode_small.asm
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[Maintenance] [th04/th05] Remove `extern "C"` from more areas of code
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2022-03-26 20:44:54 +01:00 |
b3puppet.hpp
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[Maintenance] Turn motion_t into a template
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2021-07-31 09:33:50 +02:00 |
b4_both.cpp
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[Maintenance] Add min/max abstractions for constrained random numbers
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2022-04-30 14:37:23 +02:00 |
b4_both[bss].asm
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…
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b6.cpp
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[Decompilation] [th05] Stage 1 midboss: Main function
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2022-05-01 00:22:03 +02:00 |
boss.hpp
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[Decompilation] [th05] Shinki: Pattern 11/11
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2022-05-01 00:22:03 +02:00 |
bosses.hpp
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[Decompilation] [th05] Shinki: Main function
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2022-05-01 00:22:03 +02:00 |
bx.asm
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[Reverse-engineering] [th04/th05] Bosses: Patterns seen / defeat bonus flag
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2022-05-01 00:22:03 +02:00 |
bx.cpp
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[Naming] [th04/th05] Bosses: Rename `*_phase_end` to `*_phase_next`
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2022-03-26 20:44:54 +01:00 |
bx.hpp
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[Decompilation] [th05] EX-Alice: Fire wave management
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2020-08-28 14:59:27 +02:00 |
bx[bss].asm
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[Decompilation] [th05] EX-Alice: Fire wave management
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2020-08-28 14:59:27 +02:00 |
explode_big.asm
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[Maintenance] [th04/th05] Remove `extern "C"` from more areas of code
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2022-03-26 20:44:54 +01:00 |
impl.hpp
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[Maintenance] Add min/max abstractions for constrained random numbers
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2022-04-30 14:37:23 +02:00 |
move.cpp
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[Maintenance] [th05] Bosses: Start a new header for implementation macros
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2022-04-16 23:53:46 +02:00 |
move[data].asm
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…
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render.cpp
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[Maintenance] [th04/th05] Drop the `_seg1` suffix from the GRCG functions
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2022-05-01 00:22:03 +02:00 |
render[bss].asm
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[Reverse-engineering] [th05] Line sets: Structure
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2020-08-19 20:10:06 +02:00 |
sprites[bss].asm
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…
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vars2[bss].asm
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[Reverse-engineering] [th04/th05] Bosses: Patterns seen / defeat bonus flag
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2022-05-01 00:22:03 +02:00 |