ReC98/th03/math
nmlgc 164591f9fe [Maintenance] Consistently express angle literals in signed hex format
Originally just a workaround to remove angles from the PI counter, but
having the sign indicate the Y direction also makes them a lot nicer to
read in C land.

(Maintenance mode commit)
2020-10-02 14:48:54 +02:00
..
randring.h [Maintenance] Consistently express angle literals in signed hex format 2020-10-02 14:48:54 +02:00
randring.inc [Decompilation] Prepare the C side for the shot type control functions 2019-10-14 23:42:20 +02:00
randring_fill.asm [Maintenance] Export all pascal functions with their proper uppercase names 2019-09-15 20:29:47 +02:00
subpixel.inc [Reverse-engineering] [th03] Player structure 2020-01-29 09:14:00 +01:00
vector.hpp [Maintenance] Fix vector creation function declarations and calls 2020-07-12 15:22:50 +02:00
vector1_at.asm [Maintenance] Fix vector creation function declarations and calls 2020-07-12 15:22:50 +02:00
vector2.asm [Maintenance] Fix vector creation function declarations and calls 2020-07-12 15:22:50 +02:00
vector2_between_plus.asm [Maintenance] Fix vector creation function declarations and calls 2020-07-12 15:22:50 +02:00