mirror of https://github.com/nmlgc/ReC98.git
![]() The TH04 one might have the same function structure, but the only thing that's actually identical in both games is the picture darkening loop. Part of P0119, funded by [Anonymous] and -Tom-. |
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.. | ||
egccopyr.asm | ||
egccopyr[bss].asm | ||
fillm64-56_256-256.asm | ||
grcg.h | ||
grcg.inc | ||
grcg_fill_rows.asm | ||
grcg_modecol.asm | ||
grppsafx.asm | ||
grppsafx.h | ||
grppsafx[data].asm | ||
input.h | ||
input.inc | ||
input[bss].asm | ||
input_sense.asm | ||
input_wait.asm | ||
inputvar.h |