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// Midboss and boss phases
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#if (GAME == 5)
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static const unsigned char PHASE_BOSS_EXPLODE_SMALL = 253;
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static const unsigned char PHASE_BOSS_EXPLODE_BIG = 254;
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#endif
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static const unsigned char PHASE_EXPLODE_BIG = 254;
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static const unsigned char PHASE_NONE = 255;
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