mirror of https://github.com/nmlgc/ReC98.git
11 lines
341 B
C++
11 lines
341 B
C++
extern long score;
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extern long score_highest;
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extern unsigned char rank;
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extern long continues_total;
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extern long continues_per_scene[SCENE_COUNT];
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extern char start_lives_extra;
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extern char end_flag; /* ZUN symbol [Strings] */
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// Resets all end-related data in the resident structure. Always returns true.
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bool16 end_resident_clear(void);
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