ReC98/th02/resident.hpp

31 lines
524 B
C++

#define RES_ID "MIKOConfig"
typedef struct {
char id[sizeof(RES_ID)];
unsigned char stage;
char debug;
int8_t padding_1;
long score;
int continues_used;
char rem_bombs;
char rem_lives;
char rank;
char start_power;
char bgm_mode;
char start_bombs;
char start_lives;
int8_t padding_2;
long frame;
int unused_1;
char unused_2;
unsigned char op_main_retval;
bool perf;
char unused_3;
char shottype;
char demo_num;
int skill;
int unused_4;
long score_highest;
} resident_t;
extern resident_t *resident;