.. |
core
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[Decompilation] [th01] 16-bit integer to string conversion
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2020-07-27 17:22:16 +02:00 |
end
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[Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes
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2020-09-28 12:51:01 +02:00 |
formats
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[Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes
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2020-09-28 12:51:01 +02:00 |
hardware
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[Decompilation] [th01] Line loop unblitting
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2020-09-28 13:01:07 +02:00 |
hiscore
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[Maintenance] Declare distinct types for pixel and VRAM sizes
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2020-08-28 14:53:33 +02:00 |
main
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[Decompilation] [th01] Line loop unblitting
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2020-09-28 13:01:07 +02:00 |
math
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[Maintenance] [th01] Add separate functions for polar coordinate calculation
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2020-09-28 12:43:29 +02:00 |
snd
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[Maintenance] Decide on __asm as the keyword for inline assembly
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2020-06-21 22:18:00 +02:00 |
sprites
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[Decompilation] [th01] Invincibility sprite blitting
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2020-09-28 12:56:05 +02:00 |
common.h
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[Decompilation] [th01] HUD: Stage number rendering
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2020-07-27 17:23:06 +02:00 |
fuuin_01.cpp
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[Decompilation] [th01] HUD: High score update/render function
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2020-07-27 17:11:43 +02:00 |
fuuin_02.cpp
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[Decompilation] [th01] High score registration
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2020-05-25 15:16:40 +02:00 |
fuuin_04.cpp
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[Maintenance] Declare distinct types for screen, VRAM, and TRAM coordinates
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2020-08-28 14:53:30 +02:00 |
fuuin_05.c
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[C decompilation] [th01] VSync interrupt handler
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2015-09-05 22:33:07 +02:00 |
fuuin_06.c
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[Maintenance] [th01] Move ztext.c to the hardware/ directory
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2020-03-03 13:08:33 +01:00 |
fuuin_07.c
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[Decompilation] [th01] Game init and exit functions
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2020-03-03 13:12:00 +01:00 |
fuuin_08.cpp
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[Decompilation] [th01] Blocking palette fade-ins from a custom start color
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2020-01-14 21:47:17 +01:00 |
fuuin_09.c
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[Decompilation] [th01] graph_printf_fx
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2020-01-14 22:08:44 +01:00 |
fuuin_10.cpp
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[Decompilation] [th01] .GRP file loading and display
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2020-03-13 19:48:38 +01:00 |
fuuin_11.cpp
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[Maintenance] Compile all VRAM-accessing translation units as C++
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2020-08-12 16:16:09 +02:00 |
fuuin_12.cpp
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[Maintenance] Compile all VRAM-accessing translation units as C++
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2020-08-12 16:16:09 +02:00 |
fuuin_13.c
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[Maintenance] [th01] Move MDRV2 files to a separate `snd/` directory
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2020-06-13 21:15:30 +02:00 |
main_01.cpp
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[Maintenance] Decide on __asm as the keyword for inline assembly
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2020-06-21 22:18:00 +02:00 |
main_01_.cpp
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[Decompilation] [th01] Orb physics
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2020-06-13 21:15:27 +02:00 |
main_02.c
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[Decompilation] [th01] frame_delay
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2019-11-18 21:29:43 +01:00 |
main_03.c
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[C decompilation] [th01] VSync interrupt handler
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2015-09-05 22:33:07 +02:00 |
main_04.c
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[Maintenance] [th01] Move ztext.c to the hardware/ directory
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2020-03-03 13:08:33 +01:00 |
main_05.c
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[Decompilation] [th01] Game init and exit functions
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2020-03-03 13:12:00 +01:00 |
main_06.cpp
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[Decompilation] [th01] Blocking palette fade-ins from a custom start color
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2020-01-14 21:47:17 +01:00 |
main_07.cpp
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[Maintenance] Compile all VRAM-accessing translation units as C++
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2020-08-12 16:16:09 +02:00 |
main_08.cpp
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[Decompilation] [th01] .PTN file loading and non-transparent display
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2020-03-18 20:33:58 +01:00 |
main_09.cpp
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[Decompilation] [th01] Pellet delay cloud blitting and unblitting
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2020-07-12 15:15:05 +02:00 |
main_12.c
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[C decompilation] [th01/op] [th01/reiiden] Random resident structure stuff
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2015-03-07 17:43:39 +01:00 |
main_13.cpp
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[Decompilation] [th01] GDC-powered graphics layer scrolling
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2020-05-31 17:46:46 +02:00 |
main_13_.cpp
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[Maintenance] Declare a distinct type for VRAM offsets
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2020-08-28 14:53:33 +02:00 |
main_14.cpp
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[Maintenance] Fix vector creation function declarations and calls
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2020-07-12 15:22:50 +02:00 |
main_16.c
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[Maintenance] [th01] Move MDRV2 files to a separate `snd/` directory
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2020-06-13 21:15:30 +02:00 |
main_19.cpp
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[Decompilation] [th01] High score registration
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2020-05-25 15:16:40 +02:00 |
main_21.cpp
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[Maintenance] [th01] Clearly distinguish entity and animation .BOS slots
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2020-09-28 12:32:52 +02:00 |
main_23.cpp
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[Decompilation] [th01] Sloppy ellipse arc unblitting
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2020-09-28 12:50:16 +02:00 |
main_25.cpp
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[Decompilation] [th01] HUD: High score update/render function
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2020-07-27 17:11:43 +02:00 |
main_27.cpp
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[Decompilation] [th01] .PTN: Byte-aligned 32×32 blitting
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2020-06-13 21:13:49 +02:00 |
main_30.cpp
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[Decompilation] [th01] 16-bit integer to string conversion
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2020-07-27 17:22:16 +02:00 |
main_38.cpp
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[Decompilation] [th01] HUD: High score update/render function
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2020-07-27 17:11:43 +02:00 |
op_01.cpp
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[Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes
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2020-09-28 12:51:01 +02:00 |
op_02.c
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[Decompilation] [th01] frame_delay
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2019-11-18 21:29:43 +01:00 |
op_03.c
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[C decompilation] [th01] VSync interrupt handler
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2015-09-05 22:33:07 +02:00 |
op_04.c
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[Maintenance] [th01] Move ztext.c to the hardware/ directory
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2020-03-03 13:08:33 +01:00 |
op_05.c
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[Decompilation] [th01] Game init and exit functions
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2020-03-03 13:12:00 +01:00 |
op_06.cpp
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[Decompilation] [th01] Blocking palette fade-ins from a custom start color
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2020-01-14 21:47:17 +01:00 |
op_07.cpp
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[Maintenance] Compile all VRAM-accessing translation units as C++
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2020-08-12 16:16:09 +02:00 |
op_08.c
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[Decompilation] [th01] graph_printf_fx
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2020-01-14 22:08:44 +01:00 |
op_09.cpp
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[Decompilation] [th01] .PTN file loading and non-transparent display
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2020-03-18 20:33:58 +01:00 |
op_10.c
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[C decompilation] [th01/op] [th01/reiiden] Random resident structure stuff
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2015-03-07 17:43:39 +01:00 |
op_11.c
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[Maintenance] [th01] Move MDRV2 files to a separate `snd/` directory
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2020-06-13 21:15:30 +02:00 |
op_12.cpp
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[Maintenance] [th01] Correctly declare the packfile functions in C land
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2020-03-18 20:33:53 +01:00 |
ranks.h
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[Reverse-engineering] [th04/th05] Resident structure
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2020-01-03 21:43:43 +01:00 |
resstuff.c
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[Maintenance] Use the same resident structure pointer name for every game
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2020-01-03 21:26:10 +01:00 |
score.h
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[Maintenance] Define the number of score digits in a consistent place
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2020-07-27 17:09:07 +02:00 |
th01.h
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[Decompilation] [th01] HUD: Life and bomb count rendering
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2020-07-27 17:20:29 +02:00 |
th01.inc
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[Decompilation] [th01] FUUIN.EXE resident structure data retrieval
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2020-05-25 15:22:53 +02:00 |
zunsoft.c
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[Maintenance] Declare distinct types for pixel and VRAM sizes
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2020-08-28 14:53:33 +02:00 |