ReC98/th04/main/hud
nmlgc 1bc91fd93b [Maintenance] Move the `grcg_off` macro override into an explicit header
Not only would the `(GAME != 2)` need to include TH03 in the future,
but this `#undef` trickery will blow up once we start reorganizing the
`#include`s in the next few commits.
Sadly, a few source files use master.lib's grcg_off() function in one
game and the macro in the other, which makes it infeasible to assign a
distinct name for every function.

Part of P0284, funded by [Anonymous] and Blue Bolt.
2024-07-09 08:40:14 +02:00
..
bar_put.asm [Maintenance] Introduce a type for PC-98 text RAM attributes 2023-11-30 18:47:20 +01:00
bar_put[data].asm
element_put.asm
gaiji_row[data].asm
hp.cpp [Build] Compile shared translation units in 386 mode by default 2023-06-30 19:59:11 +02:00
hp[data].asm
hud.hpp [Decompilation] [th02] HUD: Power bar rendering 2023-06-06 21:37:07 +02:00
hud[data].asm
overlay.cpp [Maintenance] Move the `grcg_off` macro override into an explicit header 2024-07-09 08:40:14 +02:00
overlay.hpp [Research] Finally figure out relativity of near references 2023-01-16 12:05:29 +01:00
overlay.inc
overlay[bss].asm
overlay[data].asm