ReC98/th04/main/pointnum
nmlgc ea54e59f93 [Maintenance] Macros: Avoid references to implicit local variables
If the macro itself is local to a function, these can work in certain
scenarios, but never for global ones.

Part of P0186, funded by [Anonymous] and Blue Bolt.
2022-03-25 14:03:53 +01:00
..
add.asm [Reverse-engineering] [th04/th05] Point number popup add functions 2020-04-15 21:34:32 +02:00
digits.asm [Reverse-engineering] [th04/th05] Point number popup add functions 2020-04-15 21:34:32 +02:00
inv_upd.asm [Reverse-engineering] [th04/th05] Point number popup add functions 2020-04-15 21:34:32 +02:00
num_put.asm [Reverse-engineering] [th02/th04/th05] Rendering of individual point numerals 2020-04-15 21:34:22 +02:00
pointnum.hpp [Maintenance] Macros: Avoid references to implicit local variables 2022-03-25 14:03:53 +01:00
pointnum[bss].asm [Maintenance] Fix inconsistencies in sprite declarations 2020-07-09 22:28:14 +02:00
pointnum[data].asm [Reverse-engineering] [th04/th05] Point number popup add functions 2020-04-15 21:34:32 +02:00
render.asm [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
render[bss].asm [Reverse-engineering] [th04/th05] Point number popup add functions 2020-04-15 21:34:32 +02:00