..
boss
[Decompilation] [th01] Sariel: Move all data to C land
2022-01-31 08:31:18 +01:00
bullet
[Maintenance] Change the inline assembly keyword to `_asm`
2022-02-18 09:36:34 +01:00
hud
[Decompilation] [th01] Sariel: Background transition animation
2022-01-31 07:18:42 +01:00
player
[Maintenance] Change the inline assembly keyword to `_asm`
2022-02-18 09:36:34 +01:00
stage
[Maintenance] Consistently use "score" instead of "points"
2021-12-27 00:50:39 +01:00
debug.hpp
[Reverse-engineering] [th01] Test mode damage flag
2020-12-18 01:38:50 +01:00
particle.cpp
[Decompilation] [th01] Bombs: Damage condition
2021-11-07 22:42:41 +01:00
particle.hpp
[Decompilation] [th01] Particle system
2021-10-09 23:25:59 +02:00
player_is_hit[bss].asm
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
playfld.hpp
[Decompilation] [th01] Konngara: Pattern 3/12
2021-08-22 16:14:33 +02:00
playfld.inc
[Decompilation] [th01] Stage objects: STAGE?.DAT loading
2020-12-01 00:34:20 +01:00
portals[bss].asm
[Reverse-engineering] [th01] Portal-related orb flags and variables
2020-06-13 21:15:29 +02:00
select_r.cpp
[Maintenance] Force the difficulty level enum to `int`
2021-09-28 18:05:25 +02:00
shape.cpp
[Decompilation] [th01] Sariel: Pattern 16/16
2022-01-31 08:31:18 +01:00
shape.hpp
[Decompilation] [th01] Items: Generic unblit/update/render function
2021-09-28 18:05:24 +02:00
spawnray.hpp
[Decompilation] [th01] Sariel: Pattern 7/16
2022-01-31 07:18:43 +01:00
vars.hpp
[Maintenance] Consistently use singular for entity structure and file names
2021-11-28 19:14:02 +01:00