..
core
[Maintenance] Move the vram_planes_set() declaration to its own header file
2021-01-30 19:11:55 +01:00
end
[Maintenance] Decide on a consistent place for file-wide `#pragma`s
2020-10-01 16:35:56 +02:00
formats
[Separate translation units] [th01] .PTN, .GRP, and .GRZ formats
2021-01-30 19:17:16 +01:00
hardware
[Maintenance] Avoid MK_FP() where possible
2021-02-20 15:47:00 +01:00
hiscore
[Reverse-engineering] Assign names to all graph_putsa_fx() effects
2020-11-02 22:33:50 +01:00
main
[Maintenance] Complete the master.hpp transition
2021-01-30 19:22:29 +01:00
math
[Maintenance] Complete the master.hpp transition
2021-01-30 19:22:29 +01:00
snd
[Build] [th01] Move the -Z and -3 options onto the command line
2020-10-06 13:27:33 +02:00
sprites
[Decompilation] [th01] HUD: HP rendering
2020-12-18 01:38:48 +01:00
common.h
[Decompilation] [th01] Stage objects: VRAM page 0 → 1 copies
2020-12-01 00:34:21 +01:00
frmdely.c
[Build] [th01] Only compile shared single-file translation units a single time
2020-11-04 14:47:52 +01:00
fuuin_01.cpp
[Maintenance] master.hpp transition: Resident data
2020-11-15 21:28:55 +01:00
fuuin_02.cpp
[Maintenance] Complete the master.hpp transition
2021-01-30 19:22:29 +01:00
fuuin_04.cpp
[Maintenance] Complete the master.hpp transition
2021-01-30 19:22:29 +01:00
fuuin_10.cpp
[Build] [th01] Move the -Z and -3 options onto the command line
2020-10-06 13:27:33 +02:00
fuuin_11.cpp
[Maintenance] Avoid MK_FP() where possible
2021-02-20 15:47:00 +01:00
fuuin_12.cpp
[Maintenance] [th01] Get rid of th01.h
2020-11-15 21:27:41 +01:00
graph.cpp
[Build] [th01] Only compile shared single-file translation units a single time
2020-11-04 14:47:52 +01:00
grpinv32.cpp
[Decompilation] [th01] 32×32 square inversion on a single bitplane
2020-09-28 13:05:07 +02:00
grppffx.c
[Build] [th01] Only compile shared single-file translation units a single time
2020-11-04 14:47:52 +01:00
grz.cpp
[Separate translation units] [th01] .PTN, .GRP, and .GRZ formats
2021-01-30 19:17:16 +01:00
initexit.c
[Build] [th01] Only compile shared single-file translation units a single time
2020-11-04 14:47:52 +01:00
main_01.cpp
[Maintenance] master.hpp transition: Keyboard functions
2021-01-30 18:34:14 +01:00
main_01_.cpp
[Maintenance] Complete the master.hpp transition
2021-01-30 19:22:29 +01:00
main_07.cpp
[Maintenance] Avoid MK_FP() where possible
2021-02-20 15:47:00 +01:00
main_08.cpp
[Separate translation units] [th01] .PTN, .GRP, and .GRZ formats
2021-01-30 19:17:16 +01:00
main_09.cpp
[Maintenance] Decide on a consistent place for file-wide `#pragma`s
2020-10-01 16:35:56 +02:00
main_13.cpp
[Maintenance] Complete the master.hpp transition
2021-01-30 19:22:29 +01:00
main_13_.cpp
[Maintenance] [th01] Get rid of th01.h
2020-11-15 21:27:41 +01:00
main_14.cpp
[Maintenance] Fix vector creation function declarations and calls
2020-07-12 15:22:50 +02:00
main_15.cpp
[Decompilation] [th01] Shootout lasers: Spawn function
2020-10-06 14:16:40 +02:00
main_19.cpp
[Maintenance] Complete the master.hpp transition
2021-01-30 19:22:29 +01:00
main_20.cpp
[Decompilation] [th01] Reimu's animations: .BOS load function
2020-10-13 21:15:19 +02:00
main_21.cpp
[Build] [th01] Move the -Z and -3 options onto the command line
2020-10-06 13:27:33 +02:00
main_23.cpp
[Maintenance] Complete the master.hpp transition
2021-01-30 19:22:29 +01:00
main_25.cpp
[Maintenance] [th01] Get rid of th01.h
2020-11-15 21:27:41 +01:00
main_27.cpp
[Build] [th01] Move the -Z and -3 options onto the command line
2020-10-06 13:27:33 +02:00
main_29.cpp
[Decompilation] [th01] Difficulty-based value selection
2020-12-18 00:59:41 +01:00
main_30.cpp
[Decompilation] [th01] 16-bit integer to string conversion
2020-07-27 17:22:16 +02:00
main_31.cpp
[Decompilation] [th01] Stage objects: Background allocation and blitting
2020-12-01 00:34:18 +01:00
main_32.cpp
[Decompilation] [th01] Bosses: Collision handling
2020-12-18 01:38:52 +01:00
main_33.cpp
[Decompilation] [th01] Difficulty-based value selection
2020-12-18 00:59:41 +01:00
main_34.cpp
[Decompilation] [th01] Retrieving and setting the default boss palette
2020-12-18 00:55:21 +01:00
main_35.cpp
[Decompilation] [th01] Difficulty-based value selection
2020-12-18 00:59:41 +01:00
main_36.cpp
[Decompilation] [th01] Difficulty-based value selection
2020-12-18 00:59:41 +01:00
main_37.cpp
[Decompilation] [th01] Difficulty-based value selection
2020-12-18 00:59:41 +01:00
main_38.cpp
[Maintenance] [th01] Get rid of th01.h
2020-11-15 21:27:41 +01:00
mdrv2.c
[Build] [th01] Only compile shared single-file translation units a single time
2020-11-04 14:47:52 +01:00
op_01.cpp
[Maintenance] Complete the master.hpp transition
2021-01-30 19:22:29 +01:00
op_07.cpp
[Maintenance] Avoid MK_FP() where possible
2021-02-20 15:47:00 +01:00
op_09.cpp
[Separate translation units] [th01] .PTN, .GRP, and .GRZ formats
2021-01-30 19:17:16 +01:00
op_12.cpp
[Maintenance] [th01] Correctly declare the packfile functions in C land
2020-03-18 20:33:53 +01:00
ptn.cpp
[Separate translation units] [th01] .PTN, .GRP, and .GRZ formats
2021-01-30 19:17:16 +01:00
ranks.h
[Reverse-engineering] [th04/th05] Resident structure
2020-01-03 21:43:43 +01:00
resident.hpp
[Decompilation] [th01] Stage objects: STAGE?.DAT loading
2020-12-01 00:34:20 +01:00
resstuff.cpp
[Maintenance] master.hpp transition: Resident data
2020-11-15 21:28:55 +01:00
score.h
[Maintenance] Define the number of score digits in a consistent place
2020-07-27 17:09:07 +02:00
th01.inc
[Decompilation] [th01] FUUIN.EXE resident structure data retrieval
2020-05-25 15:22:53 +02:00
vsync.c
[Build] [th01] Only compile shared single-file translation units a single time
2020-11-04 14:47:52 +01:00
ztext.c
[Build] [th01] Only compile shared single-file translation units a single time
2020-11-04 14:47:52 +01:00
zunsoft.cpp
[Maintenance] [th01/th02/th03] Compile the ZUN Soft logo animation as C++
2021-01-30 19:22:12 +01:00