mirror of https://github.com/nmlgc/ReC98.git
![]() … (24 + (difficulty * 8) + rank) in TH04, and (42 + (difficulty * 8)) in TH05. Also, TH05 only doesn't have TH04's bullet zap animation because ZUN didn't consistently use constants… Completes P0151, funded by Blue Bolt and -Tom-. |
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add.asm | ||
digits.asm | ||
inv_upd.asm | ||
num_put.asm | ||
pointnum.hpp | ||
pointnum[bss].asm | ||
pointnum[data].asm | ||
render.asm | ||
render[bss].asm |