ReC98/th04/main/item
nmlgc 99aee2bdbe [Maintenance] Consistently use singular for entity structure and file names
Not too sure about "chars" yet, with TH03 and all.

Part of P0168, funded by Blue Bolt and rosenrose.
2021-11-28 19:14:02 +01:00
..
enemy_drops[data].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
invalidate.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
item.hpp [Maintenance] Consistently use singular for entity structure and file names 2021-11-28 19:14:02 +01:00
items[bss].asm [Reverse-engineering] [th04/th05] Stage enemy structure 2020-05-03 23:21:30 +02:00
items[data].asm [Reverse-engineering] [th04/th05] Remaining item-related globals 2020-08-28 15:00:33 +02:00
miss_add.asm [Reverse-engineering] [th04/th05] Remaining item-related globals 2020-08-28 15:00:33 +02:00
render.asm [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
splash.hpp [Maintenance] Consistently use singular for entity structure and file names 2021-11-28 19:14:02 +01:00
splash_dot_render.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
splashes[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
splashes_render.asm [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
splashes_update.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00