ReC98/th02/sprites/verdict.hpp

7 lines
265 B
C++

// These masks are applied on top of each other, and should therefore combine
// into a bitmap with every bit set.
// ZUN bloat: Could have been compressed down to 4 rows.
static const int VERDICT_MASK_COUNT = 3;
#define VERDICT_MASK_W 16
#define VERDICT_MASK_H 16