mirror of https://github.com/nmlgc/ReC98.git
14 lines
378 B
C++
14 lines
378 B
C++
// Item declarations shared with later games
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// -----------------------------------------
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#include "platform.h"
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// Amount of items dropped when losing a life
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#define ITEM_MISS_COUNT 5
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static const int POWER_OVERFLOW_MAX = 42;
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// Amount of score points to grant for collecting more power items while at
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// full power.
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extern int16_t POWER_OVERFLOW_BONUS[POWER_OVERFLOW_MAX];
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