mirror of https://github.com/nmlgc/ReC98.git
17 lines
571 B
C++
17 lines
571 B
C++
#include "th01/formats/cutscene.hpp"
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static const screen_x_t STAFFROLL_PIC_LEFT = (RES_X / 20);
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static const screen_x_t STAFFROLL_PIC_RIGHT = (
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STAFFROLL_PIC_LEFT + CUTSCENE_PIC_W
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);
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static const screen_y_t STAFFROLL_PIC_TOP = (
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(RES_Y / 2) - (CUTSCENE_PIC_H / 2)
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);
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// Clears the staff roll picture area in VRAM and shows the rotating rectangle
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// animation, ending with the area containing the single white final rectangle
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// and a fully white hardware color palette.
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void pascal staffroll_rotrect_animate(
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unsigned char angle_speed, unsigned char angle_start
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);
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