ReC98/th01/math
nmlgc 1e41fa0617 [Maintenance] Remove redundant `#include`s
Part of P0285, funded by [Anonymous] and iruleatgames.
2024-07-09 08:46:51 +02:00
..
area.hpp [Contributing] Define `struct`, `class` and `template` naming conventions 2022-08-08 20:10:38 +02:00
area.inc
clamp.hpp [Decompilation] [th03] Player: Position update and clamping 2024-04-21 14:50:21 +02:00
digit.hpp [Decompilation] [th01] Point items: Collection and drop callbacks 2021-09-28 18:05:25 +02:00
dir.hpp [Maintenance] [th01] Publicly define clock direction constants 2022-08-08 20:11:11 +02:00
overlap.hpp [Decompilation] [th05] Lasers: Collision detection 2023-01-17 11:58:17 +01:00
polar.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
str_val.cpp [Maintenance] [th01] Move integer→string conversions to the `math/` directory 2022-07-10 13:37:56 +02:00
str_val.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
subpixel.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
subpixel.inc [Maintenance] Introduce factor and bit count constants for subpixels 2022-02-18 09:36:28 +01:00
vector.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
vector.hpp [Maintenance] Simplify vector-related header inclusions 2023-06-10 18:34:16 +02:00
wave.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00