mirror of https://github.com/nmlgc/ReC98.git
![]() One fewer magic number. And one more deliberate dependency on a PC-98-specific hardware constant, to further drive home just how unportable these games are, even once decompilation will be complete. Part of P0105, funded by Yanga. |
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.. | ||
chars | ||
player | ||
5_powers_of_10[data].asm | ||
demo.h | ||
demo[bss].asm | ||
frame_mod[bss].asm | ||
frames.h | ||
playfield_fg_x.asm | ||
playfield_fg_x[bss].asm | ||
playfld.hpp | ||
playfld.inc |