mirror of https://github.com/nmlgc/ReC98.git
12 lines
344 B
NASM
12 lines
344 B
NASM
; The player's options are supposed to lag behind the player's movement by one
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; frame, and therefore have to be tracked separately.
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public _player_option_pos_cur, _player_option_pos_prev
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_player_option_pos_cur Point <?>
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_player_option_pos_prev Point <?>
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if GAME eq 4
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_player_option_patnum dw ?
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else
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_player_option_patnum = PAT_OPTION
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endif
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