.. |
core
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[Maintenance] [th02] Move the packfile name constant to th02/shiftjis/
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2021-05-27 19:35:02 +02:00 |
formats
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[Maintenance] Move tile-related files to their own subdirectory
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2021-06-20 19:37:20 +02:00 |
gaiji
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[Maintenance] Distinguish between Shift-JIS and gaiji strings
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2021-05-27 19:10:26 +02:00 |
hardware
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[Maintenance] Add a 1bpp rectangle template, for custom per-row types
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2021-04-21 18:01:57 +02:00 |
hiscore
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[Position independence] [th04/th05] Remaining references to the name alphabet
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2020-09-12 11:29:35 +02:00 |
main
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[Maintenance] Fix another bunch of accumulated typos
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2021-10-09 23:26:02 +02:00 |
math
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[Decompilation] [th03/th04/th05] 2D direction vector construction
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2021-04-04 00:02:50 +02:00 |
music
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…
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op
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[Maintenance] [th02] Move HUUHI.DAT declarations to their own file
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2021-01-30 19:20:08 +01:00 |
shiftjis
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[Maintenance] [th02] Move the packfile name constant to th02/shiftjis/
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2021-05-27 19:35:02 +02:00 |
snd
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[Decompilation] [th05] snd_kaja_interrupt()
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2021-07-21 00:35:03 +02:00 |
sprites
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[Maintenance] Add a 1bpp rectangle template, for custom per-row types
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2021-04-21 18:01:57 +02:00 |
exit.c
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[Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
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2021-04-03 20:12:09 +02:00 |
exit_dos.c
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[Translation unit catch-up] [th03/th04/th05] snd_delay_until_measure(), game_exit_to_dos()
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2021-05-11 18:48:00 +02:00 |
frmdely1.c
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[Translation unit catch-up] [th03] frame_delay()
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2021-04-03 22:15:51 +02:00 |
frmdely2.c
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[Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
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2021-04-03 20:12:09 +02:00 |
grp_rect.cpp
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[Separate translation units] [th02] Unaccelerated page 1→0 rectangle blitting
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2021-01-05 19:55:42 +01:00 |
grppsafx.cpp
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[Decompilation] [th03] graph_putsa_fx()
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2021-01-05 22:08:56 +01:00 |
initmain.cpp
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[Separate translation units] [th02/th03/th05] game_init_main()
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2021-01-30 19:50:32 +01:00 |
initop.cpp
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[Separate translation units] [th02/th03/th05] game_init_op()
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2021-01-31 16:53:59 +01:00 |
input_s.cpp
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[Separate translation units] [th02] input_sense()
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2021-03-20 02:36:43 +01:00 |
keydelay.cpp
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[Separate translation units] [th02] key_delay()
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2021-04-21 17:50:04 +02:00 |
main02_1.cpp
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[Maintenance] Move tile-related files to their own subdirectory
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2021-06-20 19:37:20 +02:00 |
main_03.cpp
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…
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maine022.cpp
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[Maintenance] Remove `extern "C"` from more areas of decompiled code
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2021-09-28 18:05:24 +02:00 |
maine_03.c
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[Maintenance] Consistently use singular for entity structure and file names
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2021-11-28 19:14:02 +01:00 |
maine_04.cpp
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[Maintenance] [th01] Start a new header for clamping macros
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2021-09-28 18:05:24 +02:00 |
maine_05.cpp
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[Maintenance] Move the polar coordinate conversion functions to their own file
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2021-04-03 22:31:00 +02:00 |
mem.h
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…
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mem.inc
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…
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mpn_i.cpp
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[Naming] .MPN: Rename mptn_* to mpn_*
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2021-04-22 19:16:18 +02:00 |
mpn_l_i.cpp
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[Maintenance] [th02] .MPN: Update existing decompilations to current standards
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2021-04-22 19:25:01 +02:00 |
op_01.cpp
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[Maintenance] Distinguish between Shift-JIS and gaiji strings
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2021-05-27 19:10:26 +02:00 |
op_02_1.cpp
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[Maintenance] Remove `extern "C"` from more areas of decompiled code
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2021-09-28 18:05:24 +02:00 |
op_02_3.cpp
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[Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
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2021-04-03 20:12:09 +02:00 |
op_03.cpp
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[Translation unit catch-up] [th03] frame_delay()
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2021-04-03 22:15:51 +02:00 |
op_04.cpp
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[Maintenance] Complete the master.hpp transition
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2021-01-30 19:22:29 +01:00 |
op_05.cpp
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[Maintenance] Copy <dos.h>'s 16-bit x86 Real Mode declarations to a new file
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2021-02-20 23:49:45 +01:00 |
op_06.cpp
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[Decompilation] KAJA driver ISR magic check
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2021-05-11 18:47:55 +02:00 |
pi_load.cpp
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[Separate translation units] [th02/th03/th04] pi_load()
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2021-01-05 20:01:44 +01:00 |
pi_put.cpp
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[Separate translation units] [th02] .PI blitting
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2021-01-05 19:34:59 +01:00 |
ranks_c.c
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[Maintenance] Distinguish between Shift-JIS and gaiji strings
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2021-05-27 19:10:26 +02:00 |
res_init.cpp
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[Maintenance] Use the C++ resdata_*() wrappers in all ZUN.COM sub-binaries
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2021-02-20 15:46:48 +01:00 |
resident.hpp
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[Maintenance] [th02] Move the resident structure declaration to its own file
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2021-01-30 18:53:07 +01:00 |
score.c
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[Position independence] [th04/th05] Remaining references to the name alphabet
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2020-09-12 11:29:35 +02:00 |
score.h
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…
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score.inc
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…
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scoreenc.c
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…
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scorelod.c
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…
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snd_dlym.cpp
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[Separate translation units] [th02] snd_delay_until_measure()
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2021-01-05 19:32:18 +01:00 |
snd_dlyv.c
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[Separate translation units] [th02] snd_delay_until_volume()
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2021-01-31 15:14:55 +01:00 |
snd_kaja.cpp
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[Decompilation] [th04] snd_kaja_interrupt()
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2021-05-11 18:47:57 +02:00 |
snd_load.cpp
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[Reverse-engineering] [th02/th03/th04/th05] snd_load() buffer size
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2021-05-12 14:31:00 +02:00 |
snd_mmdr.c
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[Decompilation] [th02] snd_mmd_resident()
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2021-04-03 22:10:41 +02:00 |
snd_mode.c
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[Separate translation units] [th02] snd_determine_mode()
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2021-01-31 15:18:09 +01:00 |
snd_pmdr.c
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[Separate translation units] [th02] snd_pmd_resident()
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2021-01-31 15:18:06 +01:00 |
snd_se.cpp
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[Decompilation] [th02/th03] Sound effect playback
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2021-04-03 22:11:45 +02:00 |
snd_se_r.cpp
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[Decompilation] [th02/th03] Sound effect playback
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2021-04-03 22:11:45 +02:00 |
th02.h
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[Maintenance] Consistently use singular for entity structure and file names
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2021-11-28 19:14:02 +01:00 |
th02.inc
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[Translation unit catch-up] [th04] frame_delay() / .PI display and loading
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2021-04-21 17:44:15 +02:00 |
vector2.cpp
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[Decompilation] [th03/th04/th05] 2D direction vector construction
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2021-04-04 00:02:50 +02:00 |
zun_res1.cpp
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[Maintenance] Use the C++ resdata_*() wrappers in all ZUN.COM sub-binaries
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2021-02-20 15:46:48 +01:00 |
zun_res2.c
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[Maintenance] Complete the master.hpp transition
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2021-01-30 19:22:29 +01:00 |
zun_res3.c
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[Maintenance] Complete the master.hpp transition
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2021-01-30 19:22:29 +01:00 |
zunerror.c
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[Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
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2021-04-03 20:12:09 +02:00 |