..
cdg.h
[Decompilation] [th04/th05] EMS: Preloading player character .CDG images
2021-11-29 02:00:03 +01:00
cdg.inc
[Maintenance] [th03/th04/th05] .CDG: Mirror implementation macros in ASM land
2021-04-03 22:16:01 +02:00
cdg[bss].asm
…
cdg[data].asm
[Decompilation] [th03] .CDG: Loading and freeing
2021-01-05 22:17:48 +01:00
cdg_free_all.asm
[Maintenance] [th03/th04/th05] Declare CDG loading/freeing functions in C land
2020-09-07 21:18:38 +02:00
cdg_load.cpp
[Maintenance] Add a `nullptr` polyfill to platform.h
2022-07-10 13:02:51 +02:00
cdg_put.asm
[Separate translation units] [th03] .CDG display (undecompilable)
2021-04-03 22:19:51 +02:00
cdg_put_dissolve.asm
[Maintenance] Declare CDG blitting functions in C land
2020-09-21 15:00:01 +02:00
cdg_put_dissolve[data].asm
…
cdg_unput_upwards.asm
[Maintenance] Declare CDG blitting functions in C land
2020-09-21 15:00:01 +02:00
cfg.hpp
[Maintenance] Consistently indent preprocessor macros
2022-07-10 13:06:26 +02:00
cfg.inc
…
cfg[data].asm
…
cfg_lres.cpp
[Decompilation] [th03/th04/th05] cfg_load_resident_ptr()
2021-07-21 00:34:59 +02:00
cfg_lres[data].asm
…
hfliplut.asm
[Translation unit catch-up] [th04] hflip_lut_generate()
2021-04-21 17:45:20 +02:00
hfliplut.h
[Decompilation] [th03] Lookup table for horizontally flipping planar pixels
2020-09-07 21:18:38 +02:00
hfliplut[bss].asm
[Decompilation] [th03] Lookup table for horizontally flipping planar pixels
2020-09-07 21:18:38 +02:00
mrs.cpp
[Maintenance] Add a `nullptr` polyfill to platform.h
2022-07-10 13:02:51 +02:00
mrs.hpp
[Decompilation] [th03] .MRS: Slot loading function
2020-11-16 20:01:34 +01:00
pfopen.asm
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pi.hpp
[Maintenance] Add a 1bpp rectangle template, for custom per-row types
2021-04-21 18:01:57 +02:00
pi_put_i.cpp
[Maintenance] Remove `extern "C"` from `x86real.h` and `decomp.hpp`
2022-04-16 23:53:46 +02:00
pi_put_masked[data].asm
[Separate translation units] .PI: Row loop for masked blitting (undecompilable)
2021-02-21 14:04:51 +01:00
pi_put_q.cpp
[Maintenance] Remove `extern "C"` from `x86real.h` and `decomp.hpp`
2022-04-16 23:53:46 +02:00
score_es.cpp
[Decompilation] [th03] YUME.NEM: Encryption and saving
2021-12-27 03:59:30 +01:00
score_ld.cpp
[Decompilation] [th03] YUME.NEM: Loading
2021-12-27 03:59:33 +01:00
scorecry.hpp
[Maintenance] Consistently use { brackets } for inline assembly
2022-02-18 09:36:34 +01:00
scoredat.cpp
[Decompilation] [th03] YUME.NEM: Loading
2021-12-27 03:59:33 +01:00
scoredat.hpp
[Decompilation] [th03] High score menu: Rendering a single row
2021-12-27 18:38:32 +01:00
scoredat.inc
[Reverse-engineering] [th03] YUME.NEM: Structure
2021-12-27 01:16:03 +01:00