ReC98/th01
nmlgc 44327e9305 [C decompilation] [th01/reiiden] 2D vector construction
Which, for some reason, is also found in the MAIN.EXE of every later game
in between completely unrelated hardware and file format functions.

Separate commit because it has its own segment in REIIDEN.EXE, and because
coming up with the nice function names took pretty long, since I haven't done
anything involving trigonometry in the past 5 years...
2015-03-13 23:03:39 +01:00
..
hardware Rename the *_copy_region_* functions to *_copy_rect_* 2015-03-10 14:18:28 +01:00
fuuin_06.c [C decompilation] [th01] Text mode functions 2015-03-11 23:29:58 +01:00
fuuin_11.c [C decompilation] [th01/fuuin] Slow 2x VRAM region scaling 2015-03-09 17:58:30 +01:00
fuuin_12.c [C decompilation] [th01/fuuin] Slow 2x VRAM region scaling 2015-03-09 17:58:30 +01:00
fuuin_13.c [C decompilation] [th01] MDRV2 calls 2015-02-21 20:48:58 +01:00
grps2xsc.c [C decompilation] [th01/reiiden] Randomly shaped VRAM copy functions, #1 2015-03-10 17:39:00 +01:00
main_04.c [C decompilation] [th01] Text mode functions 2015-03-11 23:29:58 +01:00
main_12.c [C decompilation] [th01/op] [th01/reiiden] Random resident structure stuff 2015-03-07 17:43:39 +01:00
main_13.c [C decompilation] [th01/reiiden] Randomly shaped VRAM copy functions, #1 2015-03-10 17:39:00 +01:00
main_14.c [C decompilation] [th01/reiiden] 2D vector construction 2015-03-13 23:03:39 +01:00
main_16.c [C decompilation] [th01] MDRV2 calls 2015-02-21 20:48:58 +01:00
mdrv2.c [C decompilation] [th01] MDRV2 calls 2015-02-21 20:48:58 +01:00
op_04.c [C decompilation] [th01] Text mode functions 2015-03-11 23:29:58 +01:00
op_10.c [C decompilation] [th01/op] [th01/reiiden] Random resident structure stuff 2015-03-07 17:43:39 +01:00
op_11.c [C decompilation] [th01/op] Archive functions 2015-03-05 23:12:14 +01:00
op_12.cpp [C decompilation] [th01/op] Archive functions 2015-03-05 23:12:14 +01:00
pf.asm [C decompilation] [th01/op] Archive functions 2015-03-05 23:12:14 +01:00
pf.cpp [C decompilation] [th01/op] Archive functions 2015-03-05 23:12:14 +01:00
pf[bss].asm [C decompilation] [th01/op] Archive functions 2015-03-05 23:12:14 +01:00
pf[data].asm [C decompilation] [th01/op] Archive functions 2015-03-05 23:12:14 +01:00
ranks.h [C decompilation] [th02/op] High score screen 2015-03-03 04:25:19 +01:00
resstuff.c [C decompilation] [th01/op] [th01/reiiden] Random resident structure stuff 2015-03-07 17:43:39 +01:00
th01.asm [Reverse-engineering] [th01] ReiidenConfig structure 2015-03-06 23:04:25 +01:00
th01.h [C decompilation] [th01] Text mode functions 2015-03-11 23:29:58 +01:00
ztext.c [C decompilation] [th01] Text mode functions 2015-03-11 23:29:58 +01:00
ztext[data].asm [C decompilation] [th01] Text mode functions 2015-03-11 23:29:58 +01:00
zunsoft.c [C decompilation] [th01/reiiden] 2D vector construction 2015-03-13 23:03:39 +01:00