ReC98/th02
nmlgc dd89843fae [Decompilation] [th01] Pellet rendering
So even TH01 wasn't 100% C++ after all. Turns out that this function
was the only instance in all of REIIDEN.EXE where ReC98 previously had
different encodings for identical x86 instructions.

Part of P0096, funded by Ember2528.
2020-06-13 21:11:53 +02:00
..
formats [Build] Don't word-align everything by default 2020-04-03 17:35:57 +02:00
gaiji [Maintenance] Reorganize gaiji definitions 2020-05-04 00:05:32 +02:00
hardware [Maintenance] Use `dots` for 1bpp lines, and `planar` for B/R/G/E dot structs 2020-03-07 21:19:25 +01:00
main [Decompilation] [th01] Pellet rendering 2020-06-13 21:11:53 +02:00
math [Decompilation] [th02] Random number ring buffer reads, instance #2 2020-04-03 17:32:49 +02:00
music [Maintenance] Use @@locals for self-modifying code in bfnt_entry_pat() 2020-02-16 21:35:16 +01:00
snd [Maintenance] Remove all dependencies on Borland C++ run-time source headers 2020-02-23 17:53:18 +01:00
sprites [Maintenance] Move the pellet sprite to TH01 2020-06-12 21:49:16 +02:00
strings [Position independence] master.lib graph_* function calls 2019-12-29 21:15:38 +01:00
exit.asm [Reduction] [th03/th04/th05] game_exit 2019-11-24 12:45:17 +01:00
exit.c [Reduction] [th03/th04/th05] game_exit 2019-11-24 12:45:17 +01:00
exit_dos.asm [Reduction] [th03/th04/th05] game_exit_to_dos 2019-11-24 12:45:25 +01:00
exit_dos.c [C decompilation] [th02] Code segment #2 of all three executables 2015-03-14 23:25:50 +01:00
initexit.h [Reduction] [th03/th04/th05] game_init_main 2019-11-24 14:14:13 +01:00
initmain.asm [Reduction] [th03/th04/th05] game_init_main 2019-11-24 14:14:13 +01:00
initmain.c [Maintenance] Move DOS memory assignment sizes to separate files 2019-11-24 14:04:36 +01:00
initop.asm [Reduction] [th03/th04/th05] game_init_op 2019-11-24 14:04:36 +01:00
initop.c [Reduction] [th03/th04/th05] game_init_op 2019-11-24 14:04:36 +01:00
main02_1.c [Maintenance] Clean up PI function declarations and comments 2019-12-17 23:27:01 +01:00
main02_2.c [Maintenance] Move TH02's sound functions to a separate header 2020-02-23 16:51:45 +01:00
main_03.cpp [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
maine021.c [Maintenance] Clean up PI function declarations and comments 2019-12-17 23:27:01 +01:00
maine022.c [Maintenance] Move TH02's sound functions to a separate header 2020-02-23 16:51:45 +01:00
maine_03.c [Maintenance] Consistently use forward slashes in #include paths 2020-04-15 21:34:32 +02:00
maine_04.c [Maintenance] Reorganize gaiji definitions 2020-05-04 00:05:32 +02:00
maine_05.c [Maintenance] Consistently use forward slashes in #include paths 2020-04-15 21:34:32 +02:00
mem.h [Naming] [th02/th04/th05] Demo loading and playback 2019-11-24 14:14:13 +01:00
mem.inc [Naming] [th02/th04/th05] Demo loading and playback 2019-11-24 14:14:13 +01:00
op_01.c [Maintenance] Reorganize gaiji definitions 2020-05-04 00:05:32 +02:00
op_02_1.c [Maintenance] Use `dots` for 1bpp lines, and `planar` for B/R/G/E dot structs 2020-03-07 21:19:25 +01:00
op_02_2.c [Maintenance] Move TH02's sound functions to a separate header 2020-02-23 16:51:45 +01:00
op_03.c [Maintenance] Consistently use forward slashes in #include paths 2020-04-15 21:34:32 +02:00
op_04.c [Maintenance] Reorganize gaiji definitions 2020-05-04 00:05:32 +02:00
op_05.c [Maintenance] Consistently use forward slashes in #include paths 2020-04-15 21:34:32 +02:00
op_06.c [Maintenance] Consistently use forward slashes in #include paths 2020-04-15 21:34:32 +02:00
res_init.c [Decompilation] [th05] RES_KSO.COM 2020-02-23 17:53:17 +01:00
score.c [Maintenance] Improve score data file-related type and function names 2019-12-28 12:14:02 +01:00
score.h [Reverse-engineering] [th04/th05] GENSOU.SCR structure 2019-12-28 12:18:43 +01:00
score.inc [Maintenance] Move a few more ASM definitions to their own .inc files 2019-09-21 13:05:54 +02:00
scoreenc.c [Maintenance] Improve score data file-related type and function names 2019-12-28 12:14:02 +01:00
scorelod.c [Maintenance] Improve score data file-related type and function names 2019-12-28 12:14:02 +01:00
th02.h [Maintenance] Reorganize gaiji definitions 2020-05-04 00:05:32 +02:00
th02.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
zun_res1.c [Build] Don't word-align everything by default 2020-04-03 17:35:57 +02:00
zun_res2.c [Build] Don't word-align everything by default 2020-04-03 17:35:57 +02:00
zun_res3.c [Maintenance] Reorganize gaiji definitions 2020-05-04 00:05:32 +02:00
zunerror.c [C decompilation] [th02] Code segment #2 of all three executables 2015-03-14 23:25:50 +01:00