ReC98/Research
nmlgc 442a92d32b [Decompilation] [th01] Player shots: Spawn function
Continuing to learn new things about Turbo C++'s code generation!

Part of P0098, funded by Yanga.
2020-06-13 21:15:31 +02:00
..
Borland C++ decompilation.md [Decompilation] [th01] Player shots: Spawn function 2020-06-13 21:15:31 +02:00
HOLDKEY.C [Research] Find out why ≥TH03 checks input twice per frame, with a 0.6ms delay 2018-09-13 18:32:24 +02:00
Makefile.mak [Research] Find out why ≥TH03 checks input twice per frame, with a 0.6ms delay 2018-09-13 18:32:24 +02:00
README.md [Research] Find out why ≥TH03 checks input twice per frame, with a 0.6ms delay 2018-09-13 18:32:24 +02:00

README.md

This directory collects various pieces of research into PC-98 hardware details that were made during the reverse-engineering phase, in order for us to better understand certain details and name functions/data more adequately.

Run maker to build the examples. The executables will be directly placed into this directory.