mirror of https://github.com/nmlgc/ReC98.git
8 lines
313 B
NASM
8 lines
313 B
NASM
if GAME ge 3
|
|
; Horizontal pixel mask pattern applied when drawing trapezoids, interpreted
|
|
; as a 16-pixel grid tiled across the screen. Pixels are only drawn if the
|
|
; corresponding bit in this mask is set. Only used in TH03 in the transition
|
|
; effect after the end-of-stage tally.
|
|
trapezoid_hmask dw 0ffffh
|
|
endif
|