ReC98/th03/main/player
nmlgc 415bef1176 [Maintenance] [th03] SPRITE16: Move game-level code into `main/`
We'd like t have a method to set the clipping coordinates from a player
ID, but such a method requires a dependency on `playfld.hpp` in `main`.
`SPF_DOWNWARDS_COLUMN` is kind of game-specific to begin with, too.

Part of P0280, funded by [Anonymous], Blue Bolt, and JonathKane.
2024-04-21 13:36:03 +02:00
..
bomb.hpp [Reverse-engineering] General bomb-related globals 2020-08-28 15:03:03 +02:00
bomb.inc [Reverse-engineering] General bomb-related globals 2020-08-28 15:03:03 +02:00
chargeshot[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
combo.hpp [Maintenance] Purge the C-style `typedef struct` syntax 2024-02-02 23:59:34 +01:00
combo[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
combo[data].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
gauge_avail_add.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
hitcombo.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
hitcombo[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
hitcombo[data].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
player.cpp [Maintenance] [th03] SPRITE16: Move game-level code into `main/` 2024-04-21 13:36:03 +02:00
player.hpp [Maintenance] Purge the C-style `typedef struct` syntax 2024-02-02 23:59:34 +01:00
players[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
score[bss].asm [Maintenance] [th03/th04/th05] Drop the `_lebcd` suffix from score variables 2022-03-27 01:29:03 +01:00
score_add.asm [Maintenance] [th03/th04/th05] Drop the `_lebcd` suffix from score variables 2022-03-27 01:29:03 +01:00
shot.hpp [Maintenance] [th03] Define a player ID type 2023-11-01 23:17:52 +01:00
shots[bss].asm [Maintenance] Simplify two-state entity flags 2023-03-29 12:36:55 +02:00
win[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00