ReC98/th05/main/boss
nmlgc 3fc58928ec [Decompilation] [th05] Shinki: Pattern 2/11
The one where Shinki fires two simultaneous rings of blue bullets, with
the second one moving twice as fast.

Part of P0190, funded by nrook.
2022-04-30 17:44:15 +02:00
..
2_explode_big.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
2_explode_small.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
b3puppet.hpp [Maintenance] Turn motion_t into a template 2021-07-31 09:33:50 +02:00
b4_both.cpp [Maintenance] Add min/max abstractions for constrained random numbers 2022-04-30 14:37:23 +02:00
b4_both[bss].asm [Decompilation] [th05] Mai & Yuki: Smooth random movement 2020-08-16 21:41:34 +02:00
b6.cpp [Decompilation] [th05] Shinki: Pattern 2/11 2022-04-30 17:44:15 +02:00
boss.hpp [Maintenance] [th05] Bosses: Start a new header for implementation macros 2022-04-16 23:53:46 +02:00
bosses.hpp [Reverse-engineering] [th05] Bosses: 16 shared state bytes 2022-04-30 14:37:35 +02:00
bx.asm [Naming] [th04/th05] Bosses: Rename `*_phase_end` to `*_phase_next` 2022-03-26 20:44:54 +01:00
bx.cpp [Naming] [th04/th05] Bosses: Rename `*_phase_end` to `*_phase_next` 2022-03-26 20:44:54 +01:00
bx.hpp [Decompilation] [th05] EX-Alice: Fire wave management 2020-08-28 14:59:27 +02:00
bx[bss].asm [Decompilation] [th05] EX-Alice: Fire wave management 2020-08-28 14:59:27 +02:00
explode_big.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
impl.hpp [Maintenance] Add min/max abstractions for constrained random numbers 2022-04-30 14:37:23 +02:00
move.cpp [Maintenance] [th05] Bosses: Start a new header for implementation macros 2022-04-16 23:53:46 +02:00
move[data].asm [Decompilation] [th05] Bosses: Smooth random movement 2020-08-16 21:41:34 +02:00
render.cpp [Maintenance] Add min/max abstractions for constrained random numbers 2022-04-30 14:37:23 +02:00
render[bss].asm [Reverse-engineering] [th05] Line sets: Structure 2020-08-19 20:10:06 +02:00
sprites[bss].asm [Decompilation] [th05] Bosses: Smooth random movement 2020-08-16 21:41:34 +02:00
vars2[bss].asm [Maintenance] [th05] Yumeko's blades are actually swords, as stated in OMAKE.TXT 2020-09-30 18:12:53 +02:00