mirror of https://github.com/nmlgc/ReC98.git
![]() The .PTN functions, vector functions, and egc_copy_rect_1_to_0_1() (finally!) from TH01, as well as playfld.hpp from all games(finally!), together with a bunch of other functions in their vicinity. Part of P0201, funded by Ember2528 and Yanga. |
||
---|---|---|
.. | ||
area.hpp | ||
area.inc | ||
clamp.hpp | ||
digit.hpp | ||
dir.hpp | ||
overlap.hpp | ||
polar.hpp | ||
subpixel.hpp | ||
subpixel.inc | ||
vector.cpp | ||
vector.hpp | ||
wave.hpp |