ReC98/th04/main/hud
nmlgc 63091686e2 [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code
hud_hp_put(), hud_hp_update_and_render(), player_angle_from(),
select_for_playchar(), and the midboss functions.

Part of P0190, funded by nrook.
2022-04-30 14:37:28 +02:00
..
bar_put.asm [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
bar_put[data].asm
element_put.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-04-30 14:37:28 +02:00
gaiji_row[data].asm [Maintenance] [th02/th04/th05] Rename `HUD_TRAM_W` to `HUD_KANJI_W` 2020-08-28 15:30:34 +02:00
hp[data].asm [Reverse-engineering] [th04/th05] HUD: HP bar rendering 2020-09-17 22:23:14 +02:00
hud.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-04-30 14:37:28 +02:00
hud.hpp [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-04-30 14:37:28 +02:00
hud[data].asm [Reverse-engineering] [th04/th05] HUD: HP bar rendering 2020-09-17 22:23:14 +02:00
overlay.cpp [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-04-30 14:37:28 +02:00
overlay.hpp [Decompilation] [th04/th05] Text overlay: Stage transitions 2022-03-27 00:39:00 +01:00
overlay.inc [Maintenance] [th04/th05] Text popups: Move to a new "text overlay" module 2022-03-27 00:33:51 +01:00
overlay[bss].asm [Maintenance] [th04/th05] Text overlay: Correctly sort global data 2022-03-27 00:33:51 +01:00
overlay[data].asm [Decompilation] [th04/th05] Text overlay: Stage transitions 2022-03-27 00:39:00 +01:00
power[data].asm [Reverse-engineering] [th02/th04/th05] HUD: Bar colors 2020-08-28 16:21:13 +02:00