ReC98/th01/main/boss
nmlgc 386d9cd4cb [Contributing] Establish a more greppable convention for space-saving `union`s
How did I end up with x86 registers of all things?

Part of P0207, funded by GhostPhanom.
2022-08-08 20:10:47 +02:00
..
anim.inc
b05.cpp [Maintenance] [th01] Bosses: Rewrite shot hitboxes in a visually correct way 2022-07-17 19:29:26 +02:00
b10j.cpp [Research] [th01] Mima: Explain the palette resets in the hop pattern 2022-07-17 20:46:02 +02:00
b10m.cpp [Maintenance] [th01] Bosses: Rewrite Orb hitboxes in a visually correct way 2022-07-17 19:29:04 +02:00
b15j.cpp [Contributing] Establish a more greppable convention for space-saving `union`s 2022-08-08 20:10:47 +02:00
b15m.cpp [Contributing] Define `struct`, `class` and `template` naming conventions 2022-08-08 20:10:38 +02:00
b20j.cpp [Research] [th01] Konngara: Discover the cause behind the green discoloration 2022-07-17 20:46:02 +02:00
b20m.cpp [Contributing] Establish a more greppable convention for space-saving `union`s 2022-08-08 20:10:47 +02:00
boss.hpp [Research] [th01] Konngara: Discover the cause behind the green discoloration 2022-07-17 20:46:02 +02:00
defeat.cpp [Maintenance] [th01] Move STAGE?.DAT loading declaration to `stages.hpp` 2022-07-10 13:11:28 +02:00
defeat.hpp [Decompilation] [th01] Boss defeat sequence: Generic version 2021-11-07 23:33:18 +01:00
entity_a.cpp [Maintenance] Add a `nullptr` polyfill to platform.h 2022-07-10 13:02:51 +02:00
entity_a.hpp [Contributing] Define `struct`, `class` and `template` naming conventions 2022-08-08 20:10:38 +02:00
entity_a.inc [Decompilation] [th01] YuugenMagan: Sprite loading and initial variables 2022-06-25 18:21:08 +02:00
entity_a[data].asm
hit.cpp [Research] [th01] Konngara: Discover the cause behind the green discoloration 2022-07-17 20:46:02 +02:00
nop.cpp [Maintenance] [th01] Fix boss_hit_update_and_render() declarations 2021-08-22 18:50:20 +02:00
palette.cpp [Decompilation] [th01] Retrieving and setting the default boss palette 2020-12-18 00:55:21 +01:00
palette.hpp [Research] [th01] Mima: Explain the palette resets in the hop pattern 2022-07-17 20:46:02 +02:00