ReC98/th03/hardware
nmlgc ff3d2cafe4 [Maintenance] Highlight dependencies on pseudoregisters with the `asm` keyword
These make up 41% of all our current inline ASM blocks, and *should*
break on other compilers.

Part of P0183, funded by Yanga and [Anonymous].
2022-02-18 09:36:34 +01:00
..
inp_wait.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
input.h [Maintenance] Declare the input bitflags in a consistent way 2021-01-30 19:13:11 +01:00
input.inc [Reverse-engineering] [th03/th04/th05] Basic keyboard input functions 2018-09-11 19:34:19 +02:00
input[bss].asm [Maintenance] Correctly declare all input functions 2019-11-30 19:34:55 +01:00
input_modes[bss].asm [Maintenance] Correctly declare all input functions 2019-11-30 19:34:55 +01:00
input_s.cpp [Maintenance] Highlight dependencies on pseudoregisters with the `asm` keyword 2022-02-18 09:36:34 +01:00
palette_changed[bss].asm [Reverse-engineering] [th03/th04/th05] Palette change flag 2019-03-03 13:32:55 +01:00
sprite16_copy.asm [Maintenance] [th03] Add a separate type for SPRITE16 sprite area offsets 2022-02-18 09:36:34 +01:00
vram.hpp [Maintenance] Declare distinct types for pixel and VRAM sizes 2020-08-28 14:53:33 +02:00