ReC98/th04/main/boss
nmlgc 354a4724f3 [Decompilation] [th04/th05] Bosses: Defeat sequence
With TH04's version hardcoding not only Gengetsu's dialog and
initialization, but also the Bad Ending after having clearing Stage 5
with continues or on Easy difficulty.

Part of P0188, funded by [Anonymous] and nrook.
2022-03-27 01:35:37 +01:00
..
b4r.cpp [Reverse-engineering] [th04] Stage 4 Reimu: Data segment variables 2022-03-27 00:48:06 +01:00
b6.asm [Naming] [th04/th05] Bosses: Rename `*_phase_end` to `*_phase_next` 2022-03-26 20:44:54 +01:00
b6.cpp [Naming] [th04/th05] Bosses: Rename `*_phase_end` to `*_phase_next` 2022-03-26 20:44:54 +01:00
b6_anim.asm [Decompilation] [th04/th05] Midbosses: Defeat animation update function 2022-03-05 17:50:33 +01:00
backdrop.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
bg[bss].asm [Reverse-engineering] [th04/th05] .BB tile animation: Cel rendering 2021-06-21 15:48:28 +02:00
boss.cpp [Decompilation] [th04/th05] Bosses: Defeat sequence 2022-03-27 01:35:37 +01:00
boss.hpp [Decompilation] [th04/th05] Bosses: Defeat sequence 2022-03-27 01:35:37 +01:00
bosses.hpp [Decompilation] [th04/th05] Bosses: Defeat sequence 2022-03-27 01:35:37 +01:00
bx1.asm [Reverse-engineering] [th04] Gengetsu: Wave teleport amplitude 2022-03-27 00:43:03 +01:00
bx1.cpp [Reverse-engineering] [th04] Gengetsu: Wave teleport amplitude 2022-03-27 00:43:03 +01:00
bx2.cpp [Reverse-engineering] [th04] Gengetsu: Wave teleport amplitude 2022-03-27 00:43:03 +01:00
end.asm [Naming] [th04/th05] Bosses: Rename `*_phase_end` to `*_phase_next` 2022-03-26 20:44:54 +01:00
end.cpp [Reverse-engineering] [th04/th05] Boss item drops 2020-04-15 21:01:59 +02:00
end[data].asm [Reverse-engineering] [th04/th05] Boss item drops 2020-04-15 21:01:59 +02:00
explode_big.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
explode_small.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
explosions[bss].asm [Maintenance] [th04/th05] Boss explosions: Update to current coding standards 2022-03-26 20:44:54 +01:00
explosions_big.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
explosions_big[data].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
explosions_reset.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
explosions_small.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
funcs[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
hitbox[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
reset.cpp [Decompilation] [th04/th05] Bosses / Midbosses: End-of-phase score bonus 2022-03-27 00:33:51 +01:00
vars[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00