ReC98/th01/sprites
nmlgc 11b776b32e [Decompilation] [th01] 8×8 diamond, star, and snowflake sprite blitting
More hardcoded sprites! These are prominently seen in the Konngara,
Elis, and Sariel battles, respectively.

Completes P0105, funded by Yanga.
2020-08-12 16:24:04 +02:00
..
main_ptn.h [Decompilation] [th01] HUD: Stage number rendering 2020-07-27 17:23:06 +02:00
main_ptn.inc [Maintenance] [th01] Declare proper IDs for all .PTN sprites seen so far 2020-07-27 17:19:48 +02:00
pellet.bmp [Pipeline] Add .BMP versions of all hardcoded 1bpp sprites found so far 2020-06-21 23:03:45 +02:00
pellet.h [Decompilation] [th01] Pellets: Reset and decay functions 2020-07-12 16:34:16 +02:00
pellet_c.bmp [Decompilation] [th01] Pellet delay cloud blitting and unblitting 2020-07-12 15:15:05 +02:00
pellet_c.h [Decompilation] [th01] Pellet delay cloud blitting and unblitting 2020-07-12 15:15:05 +02:00
shape8x8.bmp [Decompilation] [th01] 8×8 diamond, star, and snowflake sprite blitting 2020-08-12 16:24:04 +02:00
shape8x8.h [Decompilation] [th01] 8×8 diamond, star, and snowflake sprite blitting 2020-08-12 16:24:04 +02:00