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Yup, it's a compiler bug, and it removes a small bit of freedom as far as decompilation order is concerned. In particular, this means that we can't do TH01's continue and pause menus before having decompiled the bomb animation. Would have been nice to pad out the previous push with those, but instead, I had to spend way too much time figuring *this* out… Completes P0161, funded by [Anonymous].
This directory collects various pieces of research into PC-98 hardware details that were made during the reverse-engineering phase, in order for us to better understand certain details and name functions/data more adequately.
Run maker
to build the examples. The executables will be directly placed
into this directory.