ReC98/th01/main
nmlgc 31d7f166b9 [Maintenance] Force the difficulty level enum to `int`
That should finally get it right, with no more casts anywhere.

Part of P0159, funded by Yanga.
2021-09-28 18:05:25 +02:00
..
boss [Maintenance] [th01] Wrap EGC rectangle copies with 16-bit-aligned widths 2021-09-28 18:05:24 +02:00
bullet [Maintenance] Force the difficulty level enum to `int` 2021-09-28 18:05:25 +02:00
hud [Maintenance] Remove `extern "C"` from more areas of decompiled code 2021-09-28 18:05:24 +02:00
player [Maintenance] Remove `extern "C"` from more areas of decompiled code 2021-09-28 18:05:24 +02:00
stage [Decompilation] [th01] Point items: Unblit/update/render function 2021-09-28 18:05:25 +02:00
bomb.hpp
debug.hpp [Reverse-engineering] [th01] Test mode damage flag 2020-12-18 01:38:50 +01:00
player_is_hit[bss].asm
playfld.hpp [Decompilation] [th01] Konngara: Pattern 3/12 2021-08-22 16:14:33 +02:00
playfld.inc [Decompilation] [th01] Stage objects: STAGE?.DAT loading 2020-12-01 00:34:20 +01:00
portals[bss].asm
select_r.cpp [Maintenance] Force the difficulty level enum to `int` 2021-09-28 18:05:25 +02:00
shape.cpp [Maintenance] [th01] Start a new header for commonly used VRAM color indices 2021-09-28 18:05:24 +02:00
shape.hpp [Decompilation] [th01] Items: Generic unblit/update/render function 2021-09-28 18:05:24 +02:00
vars.hpp [Maintenance] Force the difficulty level enum to `int` 2021-09-28 18:05:25 +02:00