mirror of https://github.com/nmlgc/ReC98.git
30 lines
595 B
C++
30 lines
595 B
C++
#pragma option -zPmain_01
|
|
|
|
#include "platform.h"
|
|
#include "pc98.h"
|
|
#include "th04/main/bg.hpp"
|
|
#include "th04/main/tile/tile.hpp"
|
|
|
|
#define render_all_time tile_render_all_time
|
|
extern uint8_t render_all_time;
|
|
|
|
static void pascal near tiles_render_all_timed(void)
|
|
{
|
|
tiles_render_all();
|
|
render_all_time--;
|
|
if(render_all_time == 0) {
|
|
bg_render_not_bombing = tiles_render;
|
|
}
|
|
}
|
|
|
|
void tiles_activate(void)
|
|
{
|
|
bg_render_not_bombing = tiles_render;
|
|
}
|
|
|
|
void pascal tiles_activate_and_render_all_for_next_N_frames(uint8_t n)
|
|
{
|
|
render_all_time = n;
|
|
bg_render_not_bombing = tiles_render_all_timed;
|
|
}
|