ReC98/th04/main/hud/overlay[data].asm

72 lines
1.7 KiB
NASM

public _overlay_fade, _boss_bgm_frame, _popup_frame
public _bb_txt_seg
public _gStage_1, _gFINAL_STAGE, _gEXTRA_STAGE
public _POPUP_STRINGS
public _dissolve_sprite
public _PLAYFIELD_BLANK_ROW
_overlay_fade db 0
_boss_bgm_frame db 0
_popup_frame db 0
evendata
_bb_txt_seg dw 0
_gStage_1 db 0BCh, 0BDh, 0AAh, 0B0h, 0AEh, 2, 0A1h, 0
_gFINAL_STAGE db 0AFh, 0B2h, 0B7h, 0AAh, 0B5h, 2, 0BCh, 0BDh, 0AAh, 0B0h, 0AEh, 0
_gEXTRA_STAGE db 0AEh, 0C1h, 0BDh, 0BBh, 0AAh, 2, 0BCh, 0BDh, 0AAh, 0B0h, 0AEh, 0
gpHISCORE_ENTRY db 40h, 41h, 42h, 43h, 44h, 45h, 46h, 47h, 0
gpEXTEND db 48h, 49h, 4Ah, 4Bh, 4Ch, 0
gpBONUS db 58h, 59h, 5Ah, 5Bh, 0
gpFULL_POWERUP db 50h, 51h, 52h, 53h, 54h, 55h, 56h, 57h, 0
if GAME eq 5
gpDREAMBONUS_MAX db 65h, 66h, 67h, 68h, 69h, 6Ah, 6Bh, 6Ch, 6Dh, 6Eh, 0
endif
evendata
_POPUP_STRINGS label dword
dd gpHISCORE_ENTRY
dd gpEXTEND
dd gpBONUS
dd gpFULL_POWERUP
if GAME eq 5
dd gpDREAMBONUS_MAX
endif
_dissolve_sprite db 0
evendata
_PLAYFIELD_BLANK_ROW dd aPLAYFIELD_BLANK_ROW
if (GAME eq 4)
public _STAGE_TITLES, _BGM_TITLES
_STAGE_TITLES label dword
dd aMCB@bPhantomLa
dd aMCsb@bPhantomN
dd aMKib@bLakeOfBl
dd aCChb@bDarkness
dd aCMB@bDreamOfFr
dd aMSzb@bPhantasm
dd aTMvb@bRaspberr
dd aVVVcvVvmnvRViv
_BGM_TITLES label dword
dd aWitchingDream
dd aSeleneSLight
dd aSxp
dd aBreakTheSabbat
dd aNglLB@bScarlet
dd aBadApple
dd aCRab@bPerditio
dd aGagkgxgGggxgeg
dd aRpvKab@bCasket
dd aLotusLove
dd aCVVslXB@bSleep
dd aDreamLand
dd aChcB@bInanimat
dd aLVVVsv
dd aGbgcghmSzb@bIc
dd aVivavvvvilcvb@
dd aPnpcuyszlB@bCa
endif
public _gDEMO_PLAY
_gDEMO_PLAY db 0ADh, 0AEh, 0B6h, 0B8h, 2, 0B9h, 0B5h, 0AAh, 0C2h, 0
aPLAYFIELD_BLANK_ROW db ' ',0