ReC98/th03/hardware
nmlgc 6d702988af [Maintenance] Remove `extern "C"` from more areas of code
Covering every input function across all games.

Part of P0278, funded by Yanga.
2024-04-11 23:17:45 +02:00
..
inp_wait.cpp [Maintenance] Remove `extern "C"` from more areas of code 2024-04-11 23:17:45 +02:00
input.h [Reverse-engineering] snd_delay_until_measure(): Corner cases 2022-11-30 22:46:22 +01:00
input.inc [Reverse-engineering] [th03/th04/th05] Basic keyboard input functions 2018-09-11 19:34:19 +02:00
input[bss].asm [Maintenance] Correctly declare all input functions 2019-11-30 19:34:55 +01:00
input_modes[bss].asm [Maintenance] Correctly declare all input functions 2019-11-30 19:34:55 +01:00
input_s.cpp [Maintenance] Remove `extern "C"` from more areas of code 2024-04-11 23:17:45 +02:00
palette.hpp [Decompilation] [th05] Shinki: Pattern 5/11 2022-05-01 00:22:02 +02:00
palette_changed[bss].asm [Reverse-engineering] [th03/th04/th05] Palette change flag 2019-03-03 13:32:55 +01:00
sprite16_copy.asm [Maintenance] [th03] Add a separate type for SPRITE16 sprite area offsets 2022-02-18 09:36:34 +01:00
vram.hpp [Maintenance] Declare distinct types for pixel and VRAM sizes 2020-08-28 14:53:33 +02:00