ReC98/th04/math
nmlgc 2f0ca1ccf1 [Position independence] False positives in item functions
Welcome to this new [brand] of reverse-engineering, where we only fix
things that might be mistaken for addresses, without looking deeper
into what the actual functions do… unless that directly leaps into
the eye.

Part of P0057, funded by [Anonymous] and -Tom-.
2019-11-14 00:48:24 +01:00
..
motion.inc
randring.inc [Decompilation] Prepare the C side for the shot type control functions 2019-10-14 23:42:20 +02:00
vector1_at.asm
vector2_at.asm [Reverse-engineering] [th04/th05] Player sprite area invalidation 2019-09-24 22:04:26 +02:00
vector2_near.asm [Position independence] False positives in item functions 2019-11-14 00:48:24 +01:00