ReC98/Research
nmlgc 4d24ca53bd [Decompilation] [th04/th05] Bullets: Update function
… (24 + (difficulty * 8) + rank) in TH04, and (42 + (difficulty * 8))
in TH05. Also, TH05 only doesn't have TH04's bullet zap animation
because ZUN didn't consistently use constants…

Completes P0151, funded by Blue Bolt and -Tom-.
2021-07-31 20:19:33 +02:00
..
Borland C++ decompilation.md [Decompilation] [th04/th05] Bullets: Update function 2021-07-31 20:19:33 +02:00
HOLDKEY.C [Maintenance] Decide on __asm as the keyword for inline assembly 2020-06-21 22:18:00 +02:00
Makefile.mak [Research] Find out why ≥TH03 checks input twice per frame, with a 0.6ms delay 2018-09-13 18:32:24 +02:00
README.md [Research] Find out why ≥TH03 checks input twice per frame, with a 0.6ms delay 2018-09-13 18:32:24 +02:00

README.md

This directory collects various pieces of research into PC-98 hardware details that were made during the reverse-engineering phase, in order for us to better understand certain details and name functions/data more adequately.

Run maker to build the examples. The executables will be directly placed into this directory.