ReC98/th04/phase.h

8 lines
179 B
C

// Midboss and boss phases
#if GAME eq 5
# define PHASE_BOSS_EXPLODE_SMALL (-3)
# define PHASE_BOSS_EXPLODE_BIG (-2)
#endif
#define PHASE_EXPLODE_BIG (-2)
#define PHASE_NONE (-1)