ReC98/th04/math/motion.hpp

13 lines
208 B
C++

typedef struct {
SPPoint cur;
SPPoint prev;
SPPoint velocity;
void init(float screen_x, float screen_y) {
cur.x = screen_x;
prev.x = screen_x;
cur.y = screen_y;
prev.y = screen_y;
}
} motion_t;