ReC98/th04/main/player/bombanim[bss].asm

14 lines
273 B
NASM

BOMB_STAR_COUNT = 48
BOMB_STAR_W = 16
BOMB_STAR_H = 16
bomb_star_t struc
BS_center Point <?>
BS_angle db ?
BS_speed db ?
bomb_star_t ends
public _bomb_stars
_bomb_stars bomb_star_t BOMB_STAR_COUNT dup (<?>)
bomb_star_t <?> ; 1 additional unused one, for some reason?