ReC98/th02/hardware
nmlgc 1bc91fd93b [Maintenance] Move the `grcg_off` macro override into an explicit header
Not only would the `(GAME != 2)` need to include TH03 in the future,
but this `#undef` trickery will blow up once we start reorganizing the
`#include`s in the next few commits.
Sadly, a few source files use master.lib's grcg_off() function in one
game and the macro in the other, which makes it infeasible to assign a
distinct name for every function.

Part of P0284, funded by [Anonymous] and Blue Bolt.
2024-07-09 08:40:14 +02:00
..
egc.cpp [Decompilation] [th02] Stage tiles: Low-level EGC-accelerated blitting 2023-03-29 12:36:55 +02:00
egc.hpp [Naming] [th04/th05] EGC: Reuse the egc_start_copy_noframe() function name 2023-10-31 22:33:36 +01:00
frmdelay.h [Naming] [th04/th05] MAINE.EXE: Top-level menu and scene functions 2024-02-03 08:59:48 +01:00
frmdely1.cpp [Maintenance] Remove `extern "C"` from more areas of code 2024-02-02 23:59:34 +01:00
grp_rect.cpp [Maintenance] Remove `extern "C"` from more areas of code 2024-02-02 23:59:34 +01:00
grp_rect.h [Separate translation units] [th02] Unaccelerated page 1→0 rectangle blitting 2021-01-05 19:55:42 +01:00
grppsafx.cpp [Maintenance] Move the `grcg_off` macro override into an explicit header 2024-07-09 08:40:14 +02:00
input.hpp [Naming] [th02] Add a `_reset` infix to `input_sense()` 2024-04-12 00:29:09 +02:00
input.inc [Position independence] [th02/th04/th05] False positives in input constants 2020-02-29 16:01:13 +01:00
input_rs.cpp [Naming] [th02] Add a `_reset` infix to `input_sense()` 2024-04-12 00:29:09 +02:00
input_sense[bss].asm [ZUN symbols] key_det / shiftkey 2019-11-30 19:32:10 +01:00
keydelay.cpp [Maintenance] Remove `extern "C"` from more areas of code 2024-04-11 23:17:45 +02:00
pages.hpp [Decompilation] [th02] Stage tiles: Setting and blitting single tiles 2023-03-29 12:36:55 +02:00
pages[bss].asm [Reverse-engineering] [th02/th03/th04/th05] Back/front page pairs 2018-12-30 00:16:18 +01:00